Yes. You read that right. Greece has fallen...or at least the camp that has catered to Greek demigods for over three millennia has fallen. Camp Half-Blood had a traitor in their midst. A traitor with powerful allies who quickly burned the camp to the ground. Some were lost, some killed, and the rest who remained began the long trek across the country to the only place where they might be safe: Camp Jupiter.
Chiron banded what campers they had left, told them of the other camp and sent word to Camp Jupiter pleading for shelter. Chaos now threatens the camp daily with the arrival of new Greek campers to this foreign camp. This camp with strange customs and rules. While on the Roman end the Praetors are forced to hold up a balancing act of providing sanctuary while also trying to find the traitor before their home suffers the same fate as Camp Half-Blood.
New alliances are forged, new enemies are made, and these two worlds have to find some way to work together for the future of them all. Which side are you on? Which position will you take? It's time to jump in the fray because Greece has fallen.
ANNOUNCEMENT
Welcome to our site! We are so glad you are here my friend. Pull up a seat, set your weapons down and let's chat. We are a non-canon, percy jackson RP site based in Camp Jupiter. Both Greek and Roman demigods allowed. Legacies are limited. We have a very small word requirement for posting and we're pretty relaxed around here. We like drama but not the RL kind so keep this place nice and friendly. If you've got questions don't hesitate to ask!
GHF is the product of the mind of Addi; inspired by the percy jackson and heroes of olympus series by rick riordian. this is a work of fiction. names, characters, businesses, places, events, locales, and incidents are either the products of the author’s imagination or used in a fictitious manner. any resemblance to actual persons, living or dead, or actual events is purely coincidental. several beautiful remodels (including mini profile, profile) were designed by deltra of gangnam style and edited by Haya to fit the site's concept and needs. most images and gifs used for the skin are taken from assassins creed, the percy jackson movies and various google finds. all contents are copyright to their original owners. all characters belong to their original creators, and may not be used or replicated without permission. all images are copyright to their original owners. if you see an image/gif which is yours and you would like us to specifically credit you or remove it please do not hesitate to let us know in the cbox with a link.
Annalinde Schwarz Daughter of Bellona - Legionnaire - Fourth Cohort
For as long as Annalinde can remember a piece of her has been missing though she has never quite been able to put her finger on it, for many years she chalked it up to the nomadic lifestyle forced upon her by the demands of her father's job. She is a quiet and intelligent woman who can often be seen on the outskirts of social gatherings and groups, watching people and studying the way they interact with one another. When she learned that she is a Demigod things started to make sense, to feel more natural and the pieces of the puzzle almost fell into place but something is still missing to this day.
Annalinde is a gentle soul despite her lineage but she often presents as cold, aloof and stubborn. She cares deeply about those that she trusts despite the fact that trust does not come easily due to her restless nature, years of moving around from state to state, even country to country changing her into a wandering soul.
Platonic; The key to befriending Annalinde is patience and honestly, after all throughout her childhood she rarely remained in one place for more than six months meaning that she has grown used to friends coming and going, even distancing herself from the people close to her. Those that are patient and consistent will find Annalinde is an incredibly loyal friend, to a fault even, and a caring one. One must simply remember that she is a daughter of War thus her ire and fury run hot.
Antagonistic; Rivalries and antagonistic relationships come easily to Annalinde for should anyone stand in her way when she wants to win, or betray her, will quickly find themselves receiving her ire in earnest. She is passionate despite her gentle nature and particularly passionate about people being able to live their lives however they wish, free of judgement and cruelty. Sometimes this passionate nature can make her narrow-minded and mean, so unless she truly hates you don't take it personally (and you'll know if she hates you).
Familial; Annalinde loves her father fiercely as he has been there for her from the beginning and her feelings towards her mother are complicated but she does not even realise she has a twin sister, another demigod in the family. That missing piece of the puzzle. Family and destiny are everything but the question is whether Annalinde is ready for the truth, ready to know what was taken from her.
Romantic; The idea of romance has only just begun to take hold in Annalinde's mind, moving around so much throughout her formative years made the idea of dating and relationships a dangerous one which she suppressed. Right along with beginning to think about it after settling in to her life as a legionnaire she has come to realise that she is not just attracted to one gender or the other, but to both and that her attraction is driven almost entirely by personality. People who challenge her and push her to be better in particular, now she just needs to learn to trust people.
Morgan Llewellyn Daughter of Neptune - Legionnaire - First Cohort
Loyalty and tenacity have come to define Morgan, a stalwart bulwark against all who would defy the Legion or New Rome and a weapon to be wielding. The duality of her upbringing rarely shines through past the steel of the legionnaire but it is there, doubts bubbling away beneath the surface which stem from her relationship with her mother. She never questions orders but she does question her place in the grand scheme of things, wondering if choosing the path of the half-divine and spurning the life of a mortal was the right path. Those doubts, however, never stand between Morgan and her duty to New Rome.
She is ambitious, loyal and often finds herself being the centre of attention despite her best efforts. She does her best to use that, however, to better the Legion and particularly the First Cohort, a true soldier. All she really wants is to live up to the legacy of divine blood in her family, to be the soldier and hero of New Rome like those who walked the path before her and for Neptune, her father, to accept her in earnest.
Platonic; Despite her mother’s best efforts in many ways Morgan views friendships as weak points, things that the enemy can exploit to get to her yet she still lets people into her inner circle more often than she would like to admit. Those who wish to be her friend have to be loyal to the Legion, intelligent, strong and reliable. To be her friend, truly, she has to believe that you will stand shoulder to shoulder with her in the formation without ever letting her down so many friends have come and gone having let her down when it really mattered.
Romantic; Romance and pleasure play an easy role in the life of a soldier, at least Morgan believes that, and while friends might be considered a weakness, love can offer a warrior the strength to return home, to stand firm in the face of even the greatest darkness. Unfortunately, Morgan is emotionally immature often mistaking sexual attraction for love and friendship for attraction meaning that she might maintain a physical, and emotional, relationship with one or more young Demigods who challenge her both physically and mentally. Good, loyal (and hot) legionnaires.
Familial; At this point it is unknown how many of her rather large family are Demigods and how many of them she really knows, after all when she left her mother she stopped talking about them but she does maintain regular contact at least with her mother via letters and other more creative means.
Rivalries; Rivalries are a natural part of being a warrior, others who might challenge Morgan in the martial arts or tactical acumen. Rivalries are healthy for Morgan as they challenge her to be a better warrior, to better herself and become the leader she wants to be so please, even if antagonistic rivalries are the name of the game, well... bring it on!
Antagonistic; Only true enemies of New Rome will ever be Morgan’s enemies but well, she is an opinionated woman so it is easy to dislike her and often dislikes the people who are not within her inner circle. Those without honour, those who are weak… those who hate without reason, all are Morgan’s enemies and she will strive to bring them down for the betterment of the world. For the Legion.
Gisella Von Carstein Daughter of Persephone - Lieutenant - Huntress
Born in the depths of Winter Gisella has been touched by the underworld through her mother, Persephone, though she remembers nothing of her childhood or gifts. Allow yourself to imagine this; you wake up with the scorching heat of relentless flames burning your skin despite being feet from the nearest fire, your head is cloudy and you cannot remember who you are. You struggle to your feet and pain engulfs you, a length of wood jutting from the flesh of your calf and you are completely alone amidst the burning ruins of someone’s world. Is it your world? On the ground near you there are two wicked blades, their long curved edges glistening with tainted might and even touching them feels like plunging your hands into an icy lake then you feel it. Your vision fades and suddenly you’re fluttering through the night looking at yourself, you are surrounded by archers warily watching you.
Gisella’s new life started that way, she can remember a few details like her mother, her own name, her age and the fact that she used to live in Camp Halfblood, she just cannot remember anything else and it pains her despite building a new life at Artemis’ right hand.
Platonic;Many of the Huntresses shun the company of men, even seeming uncomfortable around them, and instead choosing to remain among their own but Gisella is relatively unique in that she opens herself up to all. She is calm, collected and determined which shapes the relationships which she develops with individuals meaning that platonic relationships are often driven by that tenacity, determination. Any friend of Gisella must also be determined and be her equal in skills or intelligence lest she feel unchallenged by their presence in her life, after all she is trying to recreate herself from scratch so those who fail to challenge her offer her nothing of value when it comes to interactions or personal development. It is entirely possible that old friends of the Greek variety might be with the Romans now… who will I am sure be shocked by Gisella’s choice to join Artemis and by her new quiet, tenacious nature...
Romantic; Love is not an option for Gisella, or so she believes, but she has a life from before the flames which she does not remember. A life when she was engaged to a young woman, a daughter of Olympus...
Familial; Gisella believes that her only family are the sisterhood of Huntresses and their Goddess, Artemis. She has no idea how many of her family are still alive, and how many she has lost, let alone the pedigree of her bloodline...
Rivalries; She does not believe she has any rivals but anyone who would rise to challenge her place at Artemis' right hand would certainly qualify.
Antagonistic; Those who would dare to spoil a Huntress or defy Artemis’ wishes will immediately find they have made an enemy of Gisella, particularly men who dare to try and woo her sisters. She holds those who have strayed from their oath and the path in contempt, looking down on them and believing them to be weak traitors. Enemies.
Ave, demigod! Over the next month, all new threads created may be attacked by the Fates at any time, unless specified in the subheader. All random events will be based on prompts from the randomizer. Please refer to the event guide #2 for further and more detailed information about your character's possible fate.
GHF is the product of the mind of addi; inspired by the percy jackson and heroes of olympus series by rick riordian.
this is a work of fiction. names, characters, businesses, places, events, locales, and incidents are either the products of the author’s imagination or used in a fictitious manner. any resemblance to actual persons, living or dead, or actual events is purely coincidental.
several beautiful remodels (including mini profile, profile) were designed by deltra of gangnam style and edited by haya to fit the site's concept and needs.
most images and gifs used for the skin are taken from assassins creed, the percy jackson movies and various google finds.
all contents are copyright to their original owners. all characters belong to their original creators, and may not be used or replicated without permission. all images are copyright to their original owners.
if you see an image/gif which is yours and you would like us to specifically credit you or remove it please do not hesitate to let us know in the cbox with a link.